Ivan Popyrev: Physical Interfaces and Programmable Reality

poupyrev1 Ivan Popyrev: Physical Interfaces and Programmable Reality

Toward seamless combination of digital and real.
I am interested in designing user interfaces that blend digital and physical properties into seamless interaction experiences. In this talk I review current approaches to combine computing and the real world focusing on two basic approaches. The first is to enhance interaction with physical, real-world qualities. This can be achieved, for instance, by taking advantage of the properties of the materials that a computer is made of. In one example, we used bending as a primary interaction technique when designing an interface for flexible computers. The second approach is to enhance everyday objects with digital properties, such as overlaying the real world with computer-generated images. In the future, with the development of new smart materials, display and actuators will be able to computationally control increasingly more aspects of the world around us, further blending computer-generated and physical reality. In this new brave world we will no longer be programming computers anymore, we will be programming the reality itself.
Ivan Poupyrev (Russia)
Born in USSR, Ivan Poupyrev is a Researcher at Sony Computer Science Labs in Tokyo where he designs user interfaces for future digital living environments. In his research he is particularly interested in creating interfaces and technologies that can seamlessly blend digital and physical properties in devices and everyday objects. The results of his research have been presented at international conferences, reported in popular media and released in Sony products. Ivan graduated from Moscow Airspace University in 1992. While working on his PhD at Hiroshima University, he stayed for 3 years at the University of Washington working on virtual reality interfaces. He joined Sony in Tokyo in 2001.